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Android包管理机制(三)PMS处理APK的安装
这篇文章中,我们知道安装APK时需要调用PMS的installPackageLI方法:
frameworks/base/services/core/java/com/android/server/pm/PackageManagerService.java
private void installPackageLI(InstallArgs args, PackageInstalledInfo res) {
...
PackageParser pp = new PackageParser();
pp.setSeparateProcesses(mSeparateProcesses);
pp.setDisplayMetrics(mMetrics);
pp.setCallback(mPackageParserCallback);
Trace.traceBegin(TRACE_TAG_PACKAGE_MANAGER, "parsePackage");
final PackageParser.Package pkg;
try {
pkg = pp.parsePackage(tmpPackageFile, parseFlags);
}
...
}
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可以看到安装APK时,需要先在注释1处创建PackageParser,然后在注释2处调用PackageParser的parsePackage方法来解析APK。
2.PackageParser解析APK
Android5.0引入了Split APK机制,这是为了解决65536上限以及APK安装包越来越大等问题。Split APK机制可以将一个APK,拆分成多个独立APK。
在引入了Split APK机制后,APK有两种分类:
-
Single APK:安装文件为一个完整的APK,即base APK。Android称其为Monolithic。
-
Mutiple APK:安装文件在一个文件目录中,其内部有多个被拆分的APK,这些APK由一个 base APK和一个或多个split APK组成。Android称其为Cluster。
了解了APK,我们接着学习PackageParser解析APK,查看PackageParser的parsePackage方法:
frameworks/base/core/java/android/content/pm/PackageParser.java
public Package parsePackage(File packageFile, int flags, boolean useCaches)
throws PackageParserException {
Package parsed = useCaches ? getCachedResult(packageFile, flags) : null;
if (parsed != null) {
return parsed;
}
if (packageFile.isDirectory()) {
parsed = parseClusterPackage(packageFile, flags);
} else {
parsed = parseMonolithicPackage(packageFile, flags);
}
cacheResult(packageFile, flags, parsed);
return parsed;
}
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注释1处,如果要解析的packageFile是一个目录,说明是Mutiple APK,就需要调用parseClusterPackage方法来解析,如果是Single APK则调用parseMonolithicPackage方法来解析。这里以复杂的parseClusterPackage方法为例,了解了这个方法,parseMonolithicPackage方法自然也看的懂。
frameworks/base/core/java/android/content/pm/PackageParser.java
private Package parseClusterPackage(File packageDir, int flags) throws PackageParserException {
final PackageLite lite = parseClusterPackageLite(packageDir, 0);
if (mOnlyCoreApps && !lite.coreApp) {
throw new PackageParserException(INSTALL_PARSE_FAILED_MANIFEST_MALFORMED,
"Not a coreApp: " + packageDir);
}
...
try {
final AssetManager assets = assetLoader.getBaseAssetManager();
final File baseApk = new File(lite.baseCodePath);
final Package pkg = parseBaseApk(baseApk, assets, flags);
if (pkg == null) {
throw new PackageParserException(INSTALL_PARSE_FAILED_NOT_APK,
"Failed to parse base APK: " + baseApk);
}
if (!ArrayUtils.isEmpty(lite.splitNames)) {
final